Resource file used by first-person shooter games that are developed with the Lithtech gaming engine; contains game content, including meshes, textures, music, maps, and other game objects; commonly used to modify game content.
REZ files are used by the following Monolith games:
Aliens vs Predator
Aliens vs Predator 2
Condemned 2: Bloodshot
F.E.A.R. 2: Project Origin
The Matrix Online
Noone Lives Forever
Noone Lives Forever 2
Sanity: Aikens Artifact
Shogo: Mobile Armor Division
Other examples of games that use Lithtech resource files include:
Sierra Entertainment Die Hard: Nakatomi Plaza
Jarhead Games Marine Sharpshooter
Jarhead Games Marine Sharpshooter 2: Jungle Warfare
Jarhead Games World War II Sniper: Call To Victory
Valumedia World War II: Normandy
Many REZ files may be modified using Dragon UnPACKer, Game Extractor, or WinRez LT Studio. They may also be extracted using the program lithrez.exe, which is bundled with many Lithtech games.
The Lithtech gaming engine was originally developed jointly by Monolith Productions and Microsoft.
Resource file used by OpenText FirstClass, a conferencing and emailing program that enables collaboration and communication between users; contains resources that customize the FirstClass interface; includes pictures, forms, icons, and sounds.
NOTE: REZ files are similar to .FC files except they only hold resources for the FirstClass interface instead of login data.
Plugin file used by Escape Velocity or EV Nova, a series of space adventure games by Ambrosia Software; adds new features, such as new ships, planets, and base stations; may also include new storylines.
REZ files can be viewed and edited with EVNEW, a free Windows utility available on the Ambrosia website. Note that this utility requires Apple QuickTime to be installed.