|File Format Description
Game package used by Battlefield 1942, a World War II first-person shooter game; contains game content, including maps, sound, textures, 3D objects, and other game data; used as a container to store various types of game data.
RFA files are commonly used to modify game content. For example, several map editors can modify game maps in RFA files, which include terrain, obstacles, weapons, spawn points, and other map objects.
RFA game modification files are typically stored within the following game directory: