Model file used by Warcraft III, a real-time strategy game developed by Blizzard Entertainment; stores a 3D model, including objects, meshes, and textures for buildings and units; allows text-based editing of model properties before generating a binary .MDX file used by Warcraft III.
MDL files use a nested structure to create model properties. For example, a material element may include a layer property which in turn defines a transparent property for the layer.
NOTE: MDL files are the text version of MDX 3D model binary files. They can be converted to the MDX format using the MDLX Converter program. From there, you can use several modeling tools to edit the model.
Three-dimensional model used for characters and creatures in the Half-Life video game; created using polygons and texture mapping for detail; can be seen from different views (wireframe, flatshaded, smoothshaded, and textured) using the Half-Life Model Viewer.
NOTE: QC files are actually used by Valve's Source game engine, so they are not restricted to Half-Life models.
CAD file created by Lectra Modaris, a clothing design application; saves the "cutter's must" list (or direction card) as well as the geometry for the pieces of the garment; used for saving new fashion design's in men's, women's, and children's clothing.
When a design is complete, it can be sent to a machine cutter that cuts the designed patterns in a roll of fabric or another material.