4 File Associations
.SPS File Extension
TIP: Run a free scan for .SPS file extension errors.
 |
|
| File Description |
Backup settings file created by SyncBack, a backup and synchronization program; saved using .ZIP compression and contains settings such as source and destination directories and the backup schedule for the profile; used for saving backup jobs.
SPS files are saved using .ZIP compression. SyncBack is available in Pro, SE, and Freeware editions. |
| Program(s) that open .SPS files |
 Windows |
|
|
| Sponsored Links |
|
| Updated 12/20/2010 |
|
 |
|
| File Description |
Map sounds file used by games developed with the Quake III engine (id Tech 3); contains plain-text speaker definitions for ambient map sounds; specifies the audio file to play, volume, range, and x, y, z origin within the map; can also specify whether the sound is looped, broadcasted, or targeted at a specific entity.
SPS speaker definitions are declared within speakerDef { ... } blocks, which contain the properties for the sound. SPS files are typically located in the /sound/maps/ directory of a .PK3 game archive.
NOTE: Since SPS files contain plain text, they can be created or modified with any text editor. They also sometimes can be created with in-game editors, such as the Speaker Editor within Wolfenstein: Enemy Territory. |
| Program(s) that open .SPS files |
 Mac OS |
|
 Windows |
|
 Linux |
|
|
| Updated 5/24/2010 |
|
 |
|
| File Description |
File created by Sharkport, a PlayStation 2 (PS2) accessory used for for transferring saved games to the PC; contains a memory card save created by the Sharkport device; can be shared with other Sharkport users to load the same saved game.
SPS files can be converted to other save formats using mymc, a PS2 save conversion program. Target conversion types include MAX .MAX files and EMS .PSU files.
NOTE: Other versions of Sharkport save games with the .MD and .PS2 extensions. |
| Program(s) that open .SPS files |
 Windows |
|
|
| Updated 7/20/2011 |
|